As of Oct 16, on arXiv:2610.20665, the authors argue that in continuously changing environments an otherwise correct agent action can arrive too late because reasoning and tool calls take time.
Posted on arXiv on Oct 16, 2026 (source: arxiv.org).
On arXiv:2610.20665, the authors argue that in continuously changing environments an otherwise correct agent action can arrive too late because reasoning and tool calls take time. They introduce RealtimeBench, 180 tasks across six game types in which the games keep running during inference, to evaluate and teach agents under a live clock. The paper has not yet been peer-reviewed.
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